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  1. 10262: If you "pull just your favorite things" from Hagnk's, refresh inventory, close
  2. 10263: Add Contact List to People menu. Make Contact List Frame work in a tab.
  3. 10264: Update HP for sewer monsters
  4. 10265: glass of warm water is a Free Pull
  5. 10266: Indicate in inebriety.txt that drunki-beers also give 4 fullness. Ditto for fu
  6. 10267: Update mallprices
  7. 10268: Bump version to 15.0
  8. 10269: Rename release header text file
  9. 10270: When building a Windows .exe file, do not move a file from the svn source to a
  10. 10271: Check for physical damage before elemental damage, so damage to you from your
  11. 10272: Properly detect how much Meat you spent when you make a mall purchase in the R
  12. 10273: When you click the Search button on the Purchase Frame, KoLmafia does a mall s
  13. 10274: When we switch to the Purchases Frame, give focus to the search field When we
  14. 10275: Topiary Golem is a supposedly now a plant Remove unnecessary token. Fix macroh
  15. 10276: On the Send Message Frame, there is a list of attached items. Add a key listen
  16. 10277: Add a "-" button on the Send Message Frame to also remove attachments. Include
  17. 10278: When purchasing from a mall store, amount of Meat you spent can have commas
  18. 10279: Update distributed license to match copyright year in java files
  19. 10280: Fix Chat Frame: if you don't have a toolbar, default is show profile on click
  20. 10281: Refactor internals of FaxRequestFrame to be externally callable. Add a "faxbot
  21. 10282: Only parse equipment changes from EquipmentRequests if they succeed.
  22. 10283: When you auto-adventure in the "Tavern Cellar", pick an appropriate square: an
  23. 10284: When we parse a Player Profile, get the clan id from the page. Stomping Boots
  24. 10285: Removed unused imports
  25. 10286: Fix Hidden City to be auto-adventurable without needing to manually set a pref
  26. 10287: When you defeat a Dirty Thieving Brigand, even if you didn't find it by explic
  27. 10288: Hidden City now has two adventure locations: - Hidden City (automatic) - first
  28. 10289: If you have a crown of thrones but are not wearing it when you log in, log at
  29. 10290: Cancel table editing in the Store Manage Frame before manipulating the Sold It
  30. 10291: Simplify: OceanDestinationComboBox implements ActionListener
  31. 10292: When attempting to pass the Sorceress's familiars, call the Familiar Training
  32. 10293: Simplify Tavern quest solver
  33. 10294: Fix formatting. Fix typo. Simplify tavern logging. Redo Ocean Destination Sele
  34. 10295: There are now 2 virtual Hidden City locations. (Wasn't sure if we wanted to ke
  35. 10297: stompin boot pastes can be used in quantity.
  36. 10296: plastic vampire fangs are nosmash
  37. 10298: When KoL returns a blank page to a request to adventure in a location, that wo
  38. 10299: When we visit the Hidden City map, fix any obvious inconsistencies in our save
  39. 10300: Reset mushroom plot progress when you ascend
  40. 10301: Move time-intensive preference saving out of action callback in the OceanDesti
  41. 10302: Remove legacy code to save a property if our ocean destination is "manual" to
  42. 10303: Removed several unused fields.
  43. 10304: Give the ContactListFrame an initial size so it doesn't come up tiny
  44. 10305: When the RecoveryManager is running between battle actions - restoring HP, res
  45. 10306: What the heck. say that recovery is no longer active at the very end...
  46. 10307: Wait for recovery/mood management to complete before allowing Relay Browser to
  47. 10308: The "wormride" link no longer tries to equip the worm-riding hooks, whether or
  48. 10309: A few tweaks to charpane decoration to ensure that refresh link is at bottom a
  49. 10310: Fix Tattle
  50. 10311: Correctly predict the amount of HP/MP when predicting from modifiers and in th
  51. 10313: Add support for the Container slot. Don't need to specify exact size for new C
  52. 10312: The lower bound for your maximum HP/MP is always your unbuffed muscle/mystical
  53. 10314: Update ChatManager's checkAltar to chatLiterate. Once returned true, remember
  54. 10315: Add AltarOfLiteracyRequest to track visits to the Altar. Tell ChatManager whet
  55. 10317: Punt early in Fax Request process if you are not allowed to use chat
  56. 10316: Hook the Chat Manager into the Quest Log, which will tell you outright if you
  57. 10318: synchronize initialization of Trendiness database
  58. 10319: Proof of concept: the Gear Change Frame now includes or doesn't include a drop
  59. 10320: Don't add folio links to need-a-transponder pages.
  60. 10322: Apply (a modified version of) Aankhen's patch to extend the hatter command. h
  61. 10321: When extending the duration of an elemental form, do not use soft green thing
  62. 10323: add experimental Hatter daily deed.
  63. 10324: When we log in, we can get redirected to fight.php or choice.php. When that ha
  64. 10325: update Hatter deed whenever we obtain/lose a hat from "acquire" "closet" or wh
  65. 10326: Avoid validating the Gear Change Frame until you are completely logged in, sin
  66. 10327: Mark a few items as multiuse. If you can't buff your familiar to 20 lb., enter
  67. 10328: Make standard OS X Quit and Preferences menu items run in threads, rather than
  68. 10329: When you ascend, you automatically leave your familiar behind. Therefore, remo
  69. 10330: When you log in and are in the afterlife, we did not get the password hash fro
  70. 10331: Certain frames - Coinmasters, Gear Changer, Daily Deeds, at least - depend on
  71. 10332: Mark the fortune cookie as secondarily usable. When you "use" a fortune cookie
  72. 10333: Unmark fortune cookie as secondarily usable, for now...
  73. 10334: When you ascend, we reset your character state. Remember and restore your chat
  74. 10335: Add slyz's automatic registration of unknownn adventure zones which you visit
  75. 10336: Recovery (moods, HP/MP, between battle scripts) is not possible in Valhalla
  76. 10337: Slight refactoring of class structure of tables on Store Manager
  77. 10338: Don't assume that items made by multi-using are always cheaper than the ingred
  78. 10340: bump dailyDeedsVersion to push Hatter deed to everyone. Deprecate "Tea Party"
  79. 10339: force a refresh of daily deeds after ascending.
  80. 10341: tweak visibility of Hatter deed - display if we have a VIP key, have a drink m
  81. 10342: By default, exclude the Smile of Mr. A from automatic extension via mana burni
  82. 10344: Add tavern( string goal ) ASH function. goal can be "faucet", "baron", or "exp
  83. 10343: Add two new options to the tavern quest completion: find the baron, and explor
  84. 10345: (Untested) Add ASH tavern( "fight" ) to explore cellar until the Baron's mansi
  85. 10346: When looking at Tavern Cellar layout, distinguish between the Baron and his em
  86. 10347: Since BasementRequest.basementlevel now automatically updates when you pass a
  87. 10348: Do not give Intrinsic Effects a removal link in the charpane. Do not attempt t
  88. 10349: Add "Add selected to mall" to context menu of session tally
  89. 10350: In the Relay Browser, add a "base" tag to the header of every page. Remove klu
  90. 10351: Some foolish shop owners tell KoL to disallow purchases from the search result
  91. 10352: Unknown adventure registration broke the Hidden City. Fix it. When you get Dr.
  92. 10353: When you wormride, you lose your hooks, whether or not they were equipped, whe
  93. 10355: Salsa de las Epocas is a fancy cooking recipe, it doesn't require advanced sau
  94. 10354: Set base relative to page location, so as not to break # URLs
  95. 10356: When a choice chain completes, the stationary button used to say "again". The
  96. 10357: Fix "save as mood" link in charpane
  97. 10358: when we call retrieveItem and choose to make instead of buy, make sure that th
  98. 10359: punt on awkward book
  99. 10360: Look for tiny house before forest tears
  100. 10361: Only stick in a "base" tag if we have our own /KoLmafia command on the page
  101. 10362: Fax Request Frame won't even try to get a fax if you are Trendy. pool table an
  102. 10363: Don't try to calculate price to create if we can't make any.
  103. 10364: Rearrange filters on UseItemEnqueuePanel to make better use of available space
  104. 10365: Add "turn-free" and "no summon" filters to UseItemEnqueuePanel. Initial imple
  105. 10367: Poke creepy voodoo doll as part of breakfast. Evil eye drop rate is 20%.
  106. 10366: Using the HTML cleaner on fight pages is no longer experimental. Therefore, th
  107. 10368: After you learn a skill in your guild, refresh concoctions so that mixing meth
  108. 10369: Display turns used to craft on UseItemEnqueuePanel and CreateItemPanel. The n
  109. 10370: Instead of displaying a + if the (sometimes hypothetical) second creation cost
  110. 10373: Initial support for the can of Rain-Doh.
  111. 10372: The Raging Bull is a humanoid. For some reason.
  112. 10371: Add base tages to the specialResponseText of all specialCommands. Reorder filt
  113. 10374: Limited skill casting counters worked for skills whose daily limit was a singl
  114. 10375: Parse stat gains from defeating both sides in the island war
  115. 10376: Show drops in daily deeds even if we don't own the familiar that dropped said
  116. 10377: Danger! Danger! Move the logic to call ResponseParser.externalUpdate out of..
  117. 10378: ClanLoungeRequest needs to process its results in processResults(), not run()
  118. 10379: Fix double consumption parsing for UseItemRequests that redirect to inventory
  119. 10380: Recognize when a monster has been successfully copied when using a Rain-doh bl
  120. 10381: I broke RequestFrame by removing one too many lines. Restore the line.
  121. 10382: No special processing is needed when learning a skill from a steel consumable
  122. 10383: Assuming that the steel spleen item acts like every other usable spleen item,
  123. 10384: Overhaul internal handling of Inigo's. Previously, we set all fancy creations
  124. 10385: bucket of wine is "good" booze. In the "count item" transfer pattern, the "cou
  125. 10386: You don't use your blackbird when you follow the black forest map
  126. 10387: When you show a component which is a TAB, request focus on it if it is the alr
  127. 10388: Eat and drink in UseItemRequest using ajax. Restore explicit skill learning fo
  128. 10389: Add plural for borrowed time. Fernswarthy's basement has no clover adventure A
  129. 10390: Change utility function that prompts for a number to be able to distinguish be
  130. 10391: Provide ability for a ThreadedListener to retain focus after its execute() met
  131. 10392: Prompt when crafting something that will take adventures. After we're told to
  132. 10393: When you use an item which leads to a fight, we set the last adventure to null
  133. 10394: Do not double-consume d10s: using one generates a fight, but, unlike other ite
  134. 10395: Just as we already do with HP restores, MP restores, HP/MP restores, and multi
  135. 10397: Just as in automated adventuring, if recovery is not possible - you are in the
  136. 10396: Normalize how betwwen battle checks are executed in the Relay Browser to agree
  137. 10398: Determine whether you can summon a Pasta Guardian this round based on whether
  138. 10399: set lastAdventure before doing pre-battle checks in Relay Browser
  139. 10400: The rainDohMonster is not the same as the spookyPuttyMonster
  140. 10401: Don't prompt about crafting taking adventures if we're just going to buy from
  141. 10402: Remove support for the Simulator of Loathing, since it has not been touched in
  142. 10403: Various fixes to possible issues found using FindBugs (http://findbugs.sourcef
  143. 10405: Add a new item drop type 'f' (fixed drop rate). This is used for items where t
  144. 10404: Collapse alwaysPromptAboutCrafting and suppressCraftingPrompt into one...
  145. 10406: Add fixed drop rates for hobopolis non-outfit pieces Reorder hobopolis boss dr
  146. 10407: When we gain/lose turns of Inigo's, update adventure ranges, since we can prop
  147. 10408: Include lost's "decorate the cyrpt with the Evilometer" patch
  148. 10409: Look at correct preference to check Niche evilness
  149. 10410: Refactor UseItemRequest: pull out things that go to inv_booze.php or inv_eat.p
  150. 10411: When we are about to use an item in the Relay Browser that could cause an adve
  151. 10412: Add $skill proxy records: .dailylimit and .timescast
  152. 10413: Include current hat equipped on hatrack in "hatter" command if hatrack is the
  153. 10414: do the same for the Hatter daily deed.
  154. 10415: Setting lastAdventure before adventuring in the Relay Browser broke updating t
  155. 10416: Track daily bricko eye summons in _brickoEyeSummons Don't take an NPE when we
  156. 10417: Add Rinn to authors.txt
  157. 10418: Update "Unlock Guild" script to do new guild challenge
  158. 10419: Update 'trigger' command to match help text that says that type is optional.
  159. 10420: Stricter HTML in the Area Combat Data
  160. 10422: Fix compile error.
  161. 10421: Allow script input in headless mode. Use an auto-filter text field whenever p
  162. 10423: Ensure that updating safety string is synchronized.
  163. 10424: Don't force a charpane refresh after changing equipment unless KoL itself says
  164. 10425: Check for concoction (not creator) != null before dereferencing concoction
  165. 10426: Certain choice adventures (such as the one that starts the chain to fight Felo
  166. 10427: When you turn in the White Citadel satchel to Paco, mark the White Citadel as
  167. 10428: Fix special HP restoration for Hidden Temple: only use pungent unguent if all
  168. 10429: Mark the White Citadel as available when you have the Summer Holiday non-comba
  169. 10430: Save error messages for a few catastrophic buffing failures that otherwise wou
  170. 10431: Add preliminary architecture for improving quest tracking. QuestDatabase.java
  171. 10432: Retain old input dialog (combo box vs. AutoFilterTextField) if there are only
  172. 10433: Disallow using (wasting) potion of the field gar if you are already Gar-ish. O
  173. 10434: Fix black pudding fights
  174. 10436: Add copyright notice to any files that happen to be missing it. (Found throug
  175. 10435: Organize imports
  176. 10437: If between battle actions fail when requeting an adventure in the Relay Browse
  177. 10438: More quest log refactoring: pull out all logic for detecting quest progress fr
  178. 10439: Fix NPE executing a ThreadedListener not via an event, as in Pulverize Panel F
  179. 10440: Refactoring: We have code to modify KOL's HTML in order to add decorations: u
  180. 10441: Rationalize and organize HTML decoration in RequestEditorKit
  181. 10442: When you use a tomb ratchet, offer a "use another tomb ratchet" link, if you
  182. 10443: When you find the Black Market map, give it a use link if you either have the
  183. 10444: If there is area combat data, then use that to decide if there are combats, wh
  184. 10445: Use same criterion for which between battle checks to run in the Relay Browser
  185. 10446: Do not give scary HP/MP restorables a "use" link in Beecore When between battl
  186. 10447: Tie in the functions used to set NPC store availability to the new QuestDataba
  187. 10449: Split usage of spleen items into SpleenItemRequest
  188. 10448: For spinner fields (like the one that shows up in the adventuring interface),
  189. 10450: Manipulate fullness after we detect that we've successfully eaten food, not wh
  190. 10451: When reading a file from a URL into a local file, don't retain a 0-length file
  191. 10453: drunki-bears grant inebriety, but are limited only by fullness
  192. 10452: Fix multi-using spleen items
  193. 10454: Refactor: move B check, level check, pathed ascension check back into UseItemR
  194. 10455: Since the avatar's path as fetched from the char sheet now includes the hostna
  195. 10456: Download avatar image when we set the avatar from the charsheet, not every tim
  196. 10457: Reset quest statuses on ascension.
  197. 10458: Don't bother including "which" field on inv_use requests. Include "ajax" even
  198. 10459: Don't create a race condition (possibly leading to a NPE) when initializing Ha
  199. 10461: Instead of the r10459 kludge, just make sure that removeAllItems does not fire
  200. 10460: Refactore familiar binging buttons in Item Manager. Check for binge requests b
  201. 10462: Add council text parsing to quest tracking. Add a few event hooks for lower
  202. 10463: Add a "destend" button to the Food panel of the Item Manager to use a distenti
  203. 10464: Do not log simple visits to the Tavern Cellar as adventures. Log visits to Bar
  204. 10465: Add remaining council text to QuestDatabase.java. When parsing council text,
  205. 10466: Fix item drop for enthroned crow and blackbird Drum machine uses no turns if e
  206. 10467: Put relayRequest and serverReplyBuffer into the ASH Interpreter class, so that
  207. 10468: Add "goldenMrAccessories" property to track the number of Golden Mr. Accessori
  208. 10469: Sigh. Five casts per Golden Mr. Accessory.
  209. 10470: Move quest strings from QuestDatabase.java into data files
  210. 10471: Don't adjust fullness when you are redirected to a fight with a Black Pudding
  211. 10472: Add triggers for completing quests where we do something other than talking to
  212. 10473: Fix two lines in questslog.txt where the comma separator wasn't replaced by a
  213. 10474: Use an HTML entity in a quest text string. Add a missing newline to separate t
  214. 10475: Grey out "feed hobo" and "feed ghost" buttons on the Item Manager unless you h
  215. 10476: Grey out correct button in Item Manager if creation queue is disabled
  216. 10477: Simplify visit_url(). Item redirections do not store lastLocationName, since t
  217. 10478: When submitting a KoLmafia command from the Relay Browser, wait for recovery t
  218. 10479: Don't abort after checking counters if !KoLmafiaPermitsContinue. abort only...
  219. 10480: Rain-doh combat items are reusable.
  220. 10481: When you identify dusty bottles, display them as "dusty bottle of great Port"
  221. 10482: Be a little more robust with Request Threads
  222. 10483: Make the "semirare window begin" counter a hard stop, rather than informationa
  223. 10484: In order to create Grimacite items, you need a Grimacite hammer equipped
  224. 10485: When we are about to jump into the astral gash, we do pre-ascension actions, i
  225. 10486: Eliminate all explicit setting of display state to ENABLE_STATE except via...
  226. 10487: Beef up the "greygui" command: you can give it an optional arg - greygui force
  227. 10488: Add tracking for a number of intermediate quest steps.
  228. 10489: Interrupt the threads on flush to prevent them from causing weird conditions l
  229. 10490: Drawn onward and Mr. Alarm affect (effect? whatever) the palindome quest, not
  230. 10492: Mr. Alarm really has nothing to do with the worship quest. I promise.
  231. 10491: Since the function called by "greygui force" now clears all sequences and enab
  232. 10493: Don't store an empty composite into a map when you fetch a non-present element
  233. 10494: Turns out that interrupt() doesn't do what I'd hope it would do, so don't both
  234. 10495: Add tracking for the 37 (estimated) different steps of pyramid quest.
  235. 10496: Correctly label wines in cellar corners This line, and those below, will be ig
  236. 10497: If a JDK cannot be detected, print an error message. Update the help message
  237. 10498: Allow jstack and graygui to bypass the command queue. Turn the key listener f
  238. 10499: Initial support for Avatar of Boris challenge path When you drop a challenge
  239. 10500: Set sorceress quest progress when we visit lair.php (or lair[1-6].php).
  240. 10501: Axecore (safe) inebriety limit is 4, not 5
  241. 10502: Legendary Appetitie increases stomach capacity by 5 Laugh it Off is a noncamba
  242. 10503: Fix "exec" button on the gCLI
  243. 10504: Artist, Azazel, Pirate quest tracking.
  244. 10505: Clancy's lute. Demand Sandwich can only be cast 3 times per day. (Actually, yo
  245. 10506: A couple of Maximizer tweaks: * Don't allow chefstaves to displace ordinary 1-
  246. 10507: Azazel quest starts when you click on pandamonium.php.
  247. 10508: Add appropriate molybdenum tools as goals to the appropriate junkyard zones
  248. 10509: Flatten loops to make sorceress lair guardian fight code order easier to read.
  249. 10510: When facing the tower familiars, just use modifier maximizer straight if we're
  250. 10511: Bart Ender beers are not available until you start the tavern quest.