View Full Version : Latest SVN Changes
Pages :
1
2
3
4
5
6
7
8
9
10
11
[
12]
13
14
- 10262: If you "pull just your favorite things" from Hagnk's, refresh inventory, close
- 10263: Add Contact List to People menu. Make Contact List Frame work in a tab.
- 10264: Update HP for sewer monsters
- 10265: glass of warm water is a Free Pull
- 10266: Indicate in inebriety.txt that drunki-beers also give 4 fullness. Ditto for fu
- 10267: Update mallprices
- 10268: Bump version to 15.0
- 10269: Rename release header text file
- 10270: When building a Windows .exe file, do not move a file from the svn source to a
- 10271: Check for physical damage before elemental damage, so damage to you from your
- 10272: Properly detect how much Meat you spent when you make a mall purchase in the R
- 10273: When you click the Search button on the Purchase Frame, KoLmafia does a mall s
- 10274: When we switch to the Purchases Frame, give focus to the search field When we
- 10275: Topiary Golem is a supposedly now a plant Remove unnecessary token. Fix macroh
- 10276: On the Send Message Frame, there is a list of attached items. Add a key listen
- 10277: Add a "-" button on the Send Message Frame to also remove attachments. Include
- 10278: When purchasing from a mall store, amount of Meat you spent can have commas
- 10279: Update distributed license to match copyright year in java files
- 10280: Fix Chat Frame: if you don't have a toolbar, default is show profile on click
- 10281: Refactor internals of FaxRequestFrame to be externally callable. Add a "faxbot
- 10282: Only parse equipment changes from EquipmentRequests if they succeed.
- 10283: When you auto-adventure in the "Tavern Cellar", pick an appropriate square: an
- 10284: When we parse a Player Profile, get the clan id from the page. Stomping Boots
- 10285: Removed unused imports
- 10286: Fix Hidden City to be auto-adventurable without needing to manually set a pref
- 10287: When you defeat a Dirty Thieving Brigand, even if you didn't find it by explic
- 10288: Hidden City now has two adventure locations: - Hidden City (automatic) - first
- 10289: If you have a crown of thrones but are not wearing it when you log in, log at
- 10290: Cancel table editing in the Store Manage Frame before manipulating the Sold It
- 10291: Simplify: OceanDestinationComboBox implements ActionListener
- 10292: When attempting to pass the Sorceress's familiars, call the Familiar Training
- 10293: Simplify Tavern quest solver
- 10294: Fix formatting. Fix typo. Simplify tavern logging. Redo Ocean Destination Sele
- 10295: There are now 2 virtual Hidden City locations. (Wasn't sure if we wanted to ke
- 10297: stompin boot pastes can be used in quantity.
- 10296: plastic vampire fangs are nosmash
- 10298: When KoL returns a blank page to a request to adventure in a location, that wo
- 10299: When we visit the Hidden City map, fix any obvious inconsistencies in our save
- 10300: Reset mushroom plot progress when you ascend
- 10301: Move time-intensive preference saving out of action callback in the OceanDesti
- 10302: Remove legacy code to save a property if our ocean destination is "manual" to
- 10303: Removed several unused fields.
- 10304: Give the ContactListFrame an initial size so it doesn't come up tiny
- 10305: When the RecoveryManager is running between battle actions - restoring HP, res
- 10306: What the heck. say that recovery is no longer active at the very end...
- 10307: Wait for recovery/mood management to complete before allowing Relay Browser to
- 10308: The "wormride" link no longer tries to equip the worm-riding hooks, whether or
- 10309: A few tweaks to charpane decoration to ensure that refresh link is at bottom a
- 10310: Fix Tattle
- 10311: Correctly predict the amount of HP/MP when predicting from modifiers and in th
- 10313: Add support for the Container slot. Don't need to specify exact size for new C
- 10312: The lower bound for your maximum HP/MP is always your unbuffed muscle/mystical
- 10314: Update ChatManager's checkAltar to chatLiterate. Once returned true, remember
- 10315: Add AltarOfLiteracyRequest to track visits to the Altar. Tell ChatManager whet
- 10317: Punt early in Fax Request process if you are not allowed to use chat
- 10316: Hook the Chat Manager into the Quest Log, which will tell you outright if you
- 10318: synchronize initialization of Trendiness database
- 10319: Proof of concept: the Gear Change Frame now includes or doesn't include a drop
- 10320: Don't add folio links to need-a-transponder pages.
- 10322: Apply (a modified version of) Aankhen's patch to extend the hatter command. h
- 10321: When extending the duration of an elemental form, do not use soft green thing
- 10323: add experimental Hatter daily deed.
- 10324: When we log in, we can get redirected to fight.php or choice.php. When that ha
- 10325: update Hatter deed whenever we obtain/lose a hat from "acquire" "closet" or wh
- 10326: Avoid validating the Gear Change Frame until you are completely logged in, sin
- 10327: Mark a few items as multiuse. If you can't buff your familiar to 20 lb., enter
- 10328: Make standard OS X Quit and Preferences menu items run in threads, rather than
- 10329: When you ascend, you automatically leave your familiar behind. Therefore, remo
- 10330: When you log in and are in the afterlife, we did not get the password hash fro
- 10331: Certain frames - Coinmasters, Gear Changer, Daily Deeds, at least - depend on
- 10332: Mark the fortune cookie as secondarily usable. When you "use" a fortune cookie
- 10333: Unmark fortune cookie as secondarily usable, for now...
- 10334: When you ascend, we reset your character state. Remember and restore your chat
- 10335: Add slyz's automatic registration of unknownn adventure zones which you visit
- 10336: Recovery (moods, HP/MP, between battle scripts) is not possible in Valhalla
- 10337: Slight refactoring of class structure of tables on Store Manager
- 10338: Don't assume that items made by multi-using are always cheaper than the ingred
- 10340: bump dailyDeedsVersion to push Hatter deed to everyone. Deprecate "Tea Party"
- 10339: force a refresh of daily deeds after ascending.
- 10341: tweak visibility of Hatter deed - display if we have a VIP key, have a drink m
- 10342: By default, exclude the Smile of Mr. A from automatic extension via mana burni
- 10344: Add tavern( string goal ) ASH function. goal can be "faucet", "baron", or "exp
- 10343: Add two new options to the tavern quest completion: find the baron, and explor
- 10345: (Untested) Add ASH tavern( "fight" ) to explore cellar until the Baron's mansi
- 10346: When looking at Tavern Cellar layout, distinguish between the Baron and his em
- 10347: Since BasementRequest.basementlevel now automatically updates when you pass a
- 10348: Do not give Intrinsic Effects a removal link in the charpane. Do not attempt t
- 10349: Add "Add selected to mall" to context menu of session tally
- 10350: In the Relay Browser, add a "base" tag to the header of every page. Remove klu
- 10351: Some foolish shop owners tell KoL to disallow purchases from the search result
- 10352: Unknown adventure registration broke the Hidden City. Fix it. When you get Dr.
- 10353: When you wormride, you lose your hooks, whether or not they were equipped, whe
- 10355: Salsa de las Epocas is a fancy cooking recipe, it doesn't require advanced sau
- 10354: Set base relative to page location, so as not to break # URLs
- 10356: When a choice chain completes, the stationary button used to say "again". The
- 10357: Fix "save as mood" link in charpane
- 10358: when we call retrieveItem and choose to make instead of buy, make sure that th
- 10359: punt on awkward book
- 10360: Look for tiny house before forest tears
- 10361: Only stick in a "base" tag if we have our own /KoLmafia command on the page
- 10362: Fax Request Frame won't even try to get a fax if you are Trendy. pool table an
- 10363: Don't try to calculate price to create if we can't make any.
- 10364: Rearrange filters on UseItemEnqueuePanel to make better use of available space
- 10365: Add "turn-free" and "no summon" filters to UseItemEnqueuePanel. Initial imple
- 10367: Poke creepy voodoo doll as part of breakfast. Evil eye drop rate is 20%.
- 10366: Using the HTML cleaner on fight pages is no longer experimental. Therefore, th
- 10368: After you learn a skill in your guild, refresh concoctions so that mixing meth
- 10369: Display turns used to craft on UseItemEnqueuePanel and CreateItemPanel. The n
- 10370: Instead of displaying a + if the (sometimes hypothetical) second creation cost
- 10373: Initial support for the can of Rain-Doh.
- 10372: The Raging Bull is a humanoid. For some reason.
- 10371: Add base tages to the specialResponseText of all specialCommands. Reorder filt
- 10374: Limited skill casting counters worked for skills whose daily limit was a singl
- 10375: Parse stat gains from defeating both sides in the island war
- 10376: Show drops in daily deeds even if we don't own the familiar that dropped said
- 10377: Danger! Danger! Move the logic to call ResponseParser.externalUpdate out of..
- 10378: ClanLoungeRequest needs to process its results in processResults(), not run()
- 10379: Fix double consumption parsing for UseItemRequests that redirect to inventory
- 10380: Recognize when a monster has been successfully copied when using a Rain-doh bl
- 10381: I broke RequestFrame by removing one too many lines. Restore the line.
- 10382: No special processing is needed when learning a skill from a steel consumable
- 10383: Assuming that the steel spleen item acts like every other usable spleen item,
- 10384: Overhaul internal handling of Inigo's. Previously, we set all fancy creations
- 10385: bucket of wine is "good" booze. In the "count item" transfer pattern, the "cou
- 10386: You don't use your blackbird when you follow the black forest map
- 10387: When you show a component which is a TAB, request focus on it if it is the alr
- 10388: Eat and drink in UseItemRequest using ajax. Restore explicit skill learning fo
- 10389: Add plural for borrowed time. Fernswarthy's basement has no clover adventure A
- 10390: Change utility function that prompts for a number to be able to distinguish be
- 10391: Provide ability for a ThreadedListener to retain focus after its execute() met
- 10392: Prompt when crafting something that will take adventures. After we're told to
- 10393: When you use an item which leads to a fight, we set the last adventure to null
- 10394: Do not double-consume d10s: using one generates a fight, but, unlike other ite
- 10395: Just as we already do with HP restores, MP restores, HP/MP restores, and multi
- 10397: Just as in automated adventuring, if recovery is not possible - you are in the
- 10396: Normalize how betwwen battle checks are executed in the Relay Browser to agree
- 10398: Determine whether you can summon a Pasta Guardian this round based on whether
- 10399: set lastAdventure before doing pre-battle checks in Relay Browser
- 10400: The rainDohMonster is not the same as the spookyPuttyMonster
- 10401: Don't prompt about crafting taking adventures if we're just going to buy from
- 10402: Remove support for the Simulator of Loathing, since it has not been touched in
- 10403: Various fixes to possible issues found using FindBugs (http://findbugs.sourcef
- 10405: Add a new item drop type 'f' (fixed drop rate). This is used for items where t
- 10404: Collapse alwaysPromptAboutCrafting and suppressCraftingPrompt into one...
- 10406: Add fixed drop rates for hobopolis non-outfit pieces Reorder hobopolis boss dr
- 10407: When we gain/lose turns of Inigo's, update adventure ranges, since we can prop
- 10408: Include lost's "decorate the cyrpt with the Evilometer" patch
- 10409: Look at correct preference to check Niche evilness
- 10410: Refactor UseItemRequest: pull out things that go to inv_booze.php or inv_eat.p
- 10411: When we are about to use an item in the Relay Browser that could cause an adve
- 10412: Add $skill proxy records: .dailylimit and .timescast
- 10413: Include current hat equipped on hatrack in "hatter" command if hatrack is the
- 10414: do the same for the Hatter daily deed.
- 10415: Setting lastAdventure before adventuring in the Relay Browser broke updating t
- 10416: Track daily bricko eye summons in _brickoEyeSummons Don't take an NPE when we
- 10417: Add Rinn to authors.txt
- 10418: Update "Unlock Guild" script to do new guild challenge
- 10419: Update 'trigger' command to match help text that says that type is optional.
- 10420: Stricter HTML in the Area Combat Data
- 10422: Fix compile error.
- 10421: Allow script input in headless mode. Use an auto-filter text field whenever p
- 10423: Ensure that updating safety string is synchronized.
- 10424: Don't force a charpane refresh after changing equipment unless KoL itself says
- 10425: Check for concoction (not creator) != null before dereferencing concoction
- 10426: Certain choice adventures (such as the one that starts the chain to fight Felo
- 10427: When you turn in the White Citadel satchel to Paco, mark the White Citadel as
- 10428: Fix special HP restoration for Hidden Temple: only use pungent unguent if all
- 10429: Mark the White Citadel as available when you have the Summer Holiday non-comba
- 10430: Save error messages for a few catastrophic buffing failures that otherwise wou
- 10431: Add preliminary architecture for improving quest tracking. QuestDatabase.java
- 10432: Retain old input dialog (combo box vs. AutoFilterTextField) if there are only
- 10433: Disallow using (wasting) potion of the field gar if you are already Gar-ish. O
- 10434: Fix black pudding fights
- 10436: Add copyright notice to any files that happen to be missing it. (Found throug
- 10435: Organize imports
- 10437: If between battle actions fail when requeting an adventure in the Relay Browse
- 10438: More quest log refactoring: pull out all logic for detecting quest progress fr
- 10439: Fix NPE executing a ThreadedListener not via an event, as in Pulverize Panel F
- 10440: Refactoring: We have code to modify KOL's HTML in order to add decorations: u
- 10441: Rationalize and organize HTML decoration in RequestEditorKit
- 10442: When you use a tomb ratchet, offer a "use another tomb ratchet" link, if you
- 10443: When you find the Black Market map, give it a use link if you either have the
- 10444: If there is area combat data, then use that to decide if there are combats, wh
- 10445: Use same criterion for which between battle checks to run in the Relay Browser
- 10446: Do not give scary HP/MP restorables a "use" link in Beecore When between battl
- 10447: Tie in the functions used to set NPC store availability to the new QuestDataba
- 10449: Split usage of spleen items into SpleenItemRequest
- 10448: For spinner fields (like the one that shows up in the adventuring interface),
- 10450: Manipulate fullness after we detect that we've successfully eaten food, not wh
- 10451: When reading a file from a URL into a local file, don't retain a 0-length file
- 10453: drunki-bears grant inebriety, but are limited only by fullness
- 10452: Fix multi-using spleen items
- 10454: Refactor: move B check, level check, pathed ascension check back into UseItemR
- 10455: Since the avatar's path as fetched from the char sheet now includes the hostna
- 10456: Download avatar image when we set the avatar from the charsheet, not every tim
- 10457: Reset quest statuses on ascension.
- 10458: Don't bother including "which" field on inv_use requests. Include "ajax" even
- 10459: Don't create a race condition (possibly leading to a NPE) when initializing Ha
- 10461: Instead of the r10459 kludge, just make sure that removeAllItems does not fire
- 10460: Refactore familiar binging buttons in Item Manager. Check for binge requests b
- 10462: Add council text parsing to quest tracking. Add a few event hooks for lower
- 10463: Add a "destend" button to the Food panel of the Item Manager to use a distenti
- 10464: Do not log simple visits to the Tavern Cellar as adventures. Log visits to Bar
- 10465: Add remaining council text to QuestDatabase.java. When parsing council text,
- 10466: Fix item drop for enthroned crow and blackbird Drum machine uses no turns if e
- 10467: Put relayRequest and serverReplyBuffer into the ASH Interpreter class, so that
- 10468: Add "goldenMrAccessories" property to track the number of Golden Mr. Accessori
- 10469: Sigh. Five casts per Golden Mr. Accessory.
- 10470: Move quest strings from QuestDatabase.java into data files
- 10471: Don't adjust fullness when you are redirected to a fight with a Black Pudding
- 10472: Add triggers for completing quests where we do something other than talking to
- 10473: Fix two lines in questslog.txt where the comma separator wasn't replaced by a
- 10474: Use an HTML entity in a quest text string. Add a missing newline to separate t
- 10475: Grey out "feed hobo" and "feed ghost" buttons on the Item Manager unless you h
- 10476: Grey out correct button in Item Manager if creation queue is disabled
- 10477: Simplify visit_url(). Item redirections do not store lastLocationName, since t
- 10478: When submitting a KoLmafia command from the Relay Browser, wait for recovery t
- 10479: Don't abort after checking counters if !KoLmafiaPermitsContinue. abort only...
- 10480: Rain-doh combat items are reusable.
- 10481: When you identify dusty bottles, display them as "dusty bottle of great Port"
- 10482: Be a little more robust with Request Threads
- 10483: Make the "semirare window begin" counter a hard stop, rather than informationa
- 10484: In order to create Grimacite items, you need a Grimacite hammer equipped
- 10485: When we are about to jump into the astral gash, we do pre-ascension actions, i
- 10486: Eliminate all explicit setting of display state to ENABLE_STATE except via...
- 10487: Beef up the "greygui" command: you can give it an optional arg - greygui force
- 10488: Add tracking for a number of intermediate quest steps.
- 10489: Interrupt the threads on flush to prevent them from causing weird conditions l
- 10490: Drawn onward and Mr. Alarm affect (effect? whatever) the palindome quest, not
- 10492: Mr. Alarm really has nothing to do with the worship quest. I promise.
- 10491: Since the function called by "greygui force" now clears all sequences and enab
- 10493: Don't store an empty composite into a map when you fetch a non-present element
- 10494: Turns out that interrupt() doesn't do what I'd hope it would do, so don't both
- 10495: Add tracking for the 37 (estimated) different steps of pyramid quest.
- 10496: Correctly label wines in cellar corners This line, and those below, will be ig
- 10497: If a JDK cannot be detected, print an error message. Update the help message
- 10498: Allow jstack and graygui to bypass the command queue. Turn the key listener f
- 10499: Initial support for Avatar of Boris challenge path When you drop a challenge
- 10500: Set sorceress quest progress when we visit lair.php (or lair[1-6].php).
- 10501: Axecore (safe) inebriety limit is 4, not 5
- 10502: Legendary Appetitie increases stomach capacity by 5 Laugh it Off is a noncamba
- 10503: Fix "exec" button on the gCLI
- 10504: Artist, Azazel, Pirate quest tracking.
- 10505: Clancy's lute. Demand Sandwich can only be cast 3 times per day. (Actually, yo
- 10506: A couple of Maximizer tweaks: * Don't allow chefstaves to displace ordinary 1-
- 10507: Azazel quest starts when you click on pandamonium.php.
- 10508: Add appropriate molybdenum tools as goals to the appropriate junkyard zones
- 10509: Flatten loops to make sorceress lair guardian fight code order easier to read.
- 10510: When facing the tower familiars, just use modifier maximizer straight if we're
- 10511: Bart Ender beers are not available until you start the tavern quest.
Powered by vBulletin® Version 4.1.12 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.